Monday, July 8, 2013

tournament prizes

Here is an update for the Yugioh tournament being held on September 7 2013 in Moreno Valley at Sunnymead Blvd, Moreno Valley, CA 92553 Conference Room

The prizes will be based on turn out and will be as follows
16 people = 3 booster packs
32 people = 4 booster packs
64 people = 5 booster packs and custom play mat for the winner

There will be a 5 re-buy in for a double elimination function.

I have been talking to two official tournament judges for the event.

There are still spots available please pre-register by emailing me at geekafett@gmail.com
If you can prepay with paypal it would really  help me put on this tournament. 

Please Spread the word on facebook on twitter. the more people who sign up the better the event will be.

Tuesday, July 2, 2013

Yugioh Tournament September 7th 2013 @11:00am

Yugioh Tournament
Comfort Inn
23330 Sunnymead Blvd, Moreno Valley, CA 92553
Conference Room
September 7th 2013
@11:00am

Cost is $10 if you register in advance; $12 the day of
You will receive a booster pack with your attendance!

Please arrive at 10:30 for check in
Prizes based on turn out at the event

Please Email me at Geekafett@gmail.com or call 951-229-7818
to Pre- Register


For more info go to EscapeGamesIE.com




RULES

1. Tournament Conditions & Required Items

Required Items


A deck consisting of 40~60 cards is required for Dueling.
The cards used must follow the conditions described below.

The following cards are allowed in national tournament event: 
1. Japanese Cards
2. Asia-English Cards

Additional Items (Some optional)

Extra DeckA deck of up to 15 cards consisting of Fusion Monsters, Synchro Monsters, and Xyz Monsters.
Side DeckAn additional deck of up to 15 cards.
CoinRequired for certain card effects that require coin flipping.
Coins must have distinctive faces (heads & tails).
DiceStandard six-sided dice.
Will be required if your cards' effects involve the use of dice.
※ Dice will be checked for modified and fixing prior to allowing its use.
Tokens/CountersThese can be used to help keep track of values such as a Duelist's LP.

2. Tournament Rules

A. Tournament Rules

Unless specified, all tournaments follow the rules documented in "Master Rules 2".

B. Deck

Deck can used in an official tournament
  • Only one deck may be used for the entire tournament.
Reinitializing your deck
  • Decks must be rearranged into their original configuration at the end of each match (Cards subtituted from the Side Deck must be returned there etc).
  • Decks cannot be rearranged at the beginning of matches.

C. Time Limit

Time limits for matches (best 2 out of 3) are predetermined for each tournament.
  • Interval time spent between duels for shuffling decks and card dealing is included.
  • To ensure the event's progression, the interval time may not exceed 3 minutes.

Behavior & Etiquette in Official Tournaments
  • Any behaviors or actions that result in a delay of the duel/event may result in penalties towards the offender(s).
  • If the duelist acts in such a way which causes unreasonable stalling for time unintentional or otherwise), the referee will first issue a 'warning'.
  • Should the duelist continue to act in this manner, steeper penalties will be issued.
  • If you suspect someone of acting in such a way, please alert a nearby referee.

Basic rules for General CompetitionThe winner of the match is decided by the player who has won the most duels.

[Method 1] If the time limit is reached during a duel:Assuming it's your turn when the time limit is reached, 
  1. Finish your current turn.
  2. Proceed to "Extra Duel" if the duel is still inconclusive.

  3. Extra Duel consists of 5 turns (starting with your opponent's).
  4. The duelist with the most LP in the end is the winner.
  5. If there is still no winner, proceed to "Sudden Death".

Other Notes
  • LP is calculated at the end of the current duelist's turn (LP differences once the time limit has been reached are not counted)
  • When any LP changes take place during Sudden Death, the duelist with more LP at the end of turn will be the winner (also applies when certain card effects involve using LP)
  • Should "Extra Turns" or "Sudden Death" still result in a tie, proceed to "Method 2".

[Method 2] If the time limit is reached in between duels, and the current score is a 1-1 tie:
  1. Begin an "Extra Duel" of 4 turns.
    ※ Both duelists begin with 8000 LP.
    ※ The duelist with the most LP at the end will be the winner
  2. If both duelists still have the same LP, proceed to "Sudden Death".
  3. If at any point a LP difference takes place (even during a turn), the duelist with more LP will become the winner.
[Method 3] If the time limit is reached in between duels, and only one duel has been fought: 
The winner of the first duel will be the winner.

Basic Tournament Rules
The duel shall proceed as follows:
  1. The two duelists exchange handshakes.
  2. Each duelist shows that their decks have the right number of cards in them:
    ※ Main Deck: 40~60
    ※ Side Deck: 0~15
    ※ Extra Deck: 0~15
  3. Both duelists will shuffle their decks in their opponent's plain sight
    ※ Duelists must not look at their own cards during the shuffling process
    ※ Duelists are not allowed to rearrange their cards in any specific order
  4. Both duelists will then hand their decks to their opponent face-down for reshuffling.
    ※ Excessive time should not be used for reshuffling.
  5. Decide who goes first with rock-paper-scissors; the winner will the choose who goes first.
  6. Each duelist draws 5 cards, and proceeds with their duels
  7. After each duel, the loser gets to decide who goes next.
  8. During the time between duels (but not between matches or before the first duel), duelists may swap out cards between their Main Deck and Side Deck

Things to pay attention to during the tournament:
  • If any ambiguities and/or questions arise during a duel, or if there is a dispute of rules or instructions, the judge will make a final decision for the duelists to abide to.
  • Any actions caused by actual misunderstandings of rules and/or card effects by both players without disrupting the duel will be ignored by the judge; no turn roll-backs or recalculations are allowed at such a point in the duel.
  • Judges will not listen to any objections or complaints raised after matches.
  • During the duel, all actions taken by either duelist must be made clear and acknowledged by both sides.
  • Though an average of 3 minutes should be spent on each turn, excessive time should not be spent to allow duels to conclude. Duelists who take an unusually long amount of time per turn may be penalized.

3. Card Restrictions & Limitations

No substitute (proxy) cards allowedAll the cards in your deck must come from "Yu-Gi-Oh! Official Card Game". Any other kind of card, substitute card, or cards/card sleeves/card protectors with unique markings on them are absolutely forbidden.

Deck Sizes/RangesMain Deck: 40~60 Cards
Extra Deck: 0~15 Cards
Side Deck: 0~15 Cards

Other Card Limitations (Forbidden/Limited Cards)For tournaments, certain cards are placed into the following sub-categories:
  • "Forbidden" Cards: Cannot be used in any deck
  • "Limited" Cards: Only one can be placed in any deck (in total)
  • "Semi-Limited" Cards: Up to two can be placed in any deck (in total)
For more information, please refer to the Forbidden Card List

Card Protectors & SleevesDuelists must use the officially-released Yu-Gi-Oh! Card Protectors by Konami.

Card Protectors must not be altered in any way, and must only contain the dueling card used. If any distinctive alterations and/or markings (temporary or otherwise) are found during inspection, the duelist is required to replace the card sleeves of his/her deck. Should distinctive markings be found during the second inspection, the duelist is disqualified from participating further in the event.

4. Prohibited items, and Tournament Etiquette

General Misconduct & Rule ViolationsFor examples of penalties for misconduct and/or rule violations, please refer to theTournament Penalty Regulations.

The following list are examples of what is considered inappropriate behavior and misconduct:
  1. Not arriving at the venue/destination on time.
  2. Maliciously harassing or disparaging of your opponent.
  3. Spending an excessive amount of time on a turn. Players accused of or caught doing this may be penalized.
  4. Spending an excessive amount of time shuffling and/or swapping in/out cards between decks.
  5. Changing the contents of your deck(s) such that they differ from the submitted Deck List.
  6. Looking at card faces while shuffling/cutting decks (even your own).
  7. Willful misinterpretation of card effects.
  8. Lying about your current LP, or the number of cards in your hand during a duel.
  9. Unless part of a card effect, playing any cards that have been removed from play earlier in the duel.
  10. Talking and/or exchanging advice/information other duelists, spectators, or other third parties during a duel.
  11. Using cards, card protectors, or card sleeves that have distinctive markings on them.
  12. Placing objects other than the card into card sleeves.
  13. Deliberate marking of cards and/or card protectors during a duel.
  14. Having any "Forbidden" cards, and/or more than the maximum number of limited/semi-limited cards in your deck.
  15. Having any decks below or higher than the range
  16. Placing unnecessary objects on the Duel Field.

Tournament EtiquetteDuring the event, Duelists are liable for penalties if they exhibit inappropriate or malicious behavior. Common rules to follow include (but not limited to):
  1. Obey any rules/policies of the tournament venue, or any special rules of the tournament itself.
  2. Do not bring food and drink, or smoke in the tournament venue (except in designated areas, if any).
  3. Do not leave the venue without permission; if necessary to leave, please request permission from both a staff member and your opponent first.
  4. Do not touch your opponent's cards without his/her permission.
  5. Always aim for a fair duel, and for its smooth progression.
  6. Do not play in such a way that would be discomforting to your opponent.
  7. At the end of a duel, always check that your deck(s) are the same as when you have started (number of cards, card types, etc)

Monday, July 1, 2013

Inland Empire Yugioh tournament 2013


We will be holding a Yogioh Tournament late August early September 2013 in Moreno Valley CA.

This much we know already the cost will be $10 if you pre-register before hand and $12 the day of the event. You will receive a booster pack of card when you arrive and sign in. The main prize will be determent by how many people sign up for the even. The more people you get to sign up the better the prize I will be providing. There will be booster packs, single cards, snacks and drinks for sale at the even.


Please leave a comment be low if you are interested in signing up for the event or is you have any questions. If this event goes well more will follow.